Meta-Analysis Assessing the Effects of Virtual Reality Training on Student Learning and Skills Development
Meta-Analysis Assessing the Effects of Virtual Reality Training on Student Learning and Skills Development
English
Information is gathered from other international organizations that promote skills development and the transition from education and training to work. The Interagency Group on Technical and Vocational Education and Training (IAG-TVET) was established in 2009 to share research findings, coordinate joint research endeavours, and improve collaboration among organizations working at the international and national levels.
Access to training
Access for all to good quality education, vocational training and workplace learning is a fundamental principle of social cohesion and economic growth. Some groups of people may require targeted attention if they are to benefit from education, training and employment opportunities.
This is particularly the case for disadvantaged youth, lower skilled workers, people with disabilities, and people in rural communities. The attractiveness of vocational education and training is enhanced when combined with entrepreneurship training and when public policies encourage utilization of higher skills by business.
Anticipating and matching skills needs
Anticipating and building skills for the future is essential to a rapidly changing labour market. This applies to changes in the types and levels of skills needed as well as in occupational and technical areas. Effective methods to anticipate future skills needs and avoid potential mismatches include: sustained dialogue between employers and trainers, coordination across government institutions, labour market information systems, employment services and performance reviews of training institutions.
Research papers
Working papers, reports, and other publications from international organizations, academic institutions and bilateral agencies. Research findings to stimulate informed debate on skills, employment and productivity issues.
Training using virtual reality has been applied in many fields of education, but primarily in the fields of health and safety, engineering and technical education, and general education. Numerous studies assessing the use of immersive training in education have yielded promising results in educational outcomes, but there is not yet in the literature a systematic analysis of the effects of virtual reality training on student learning. This paper presents a meta-analysis of the results of available studies that assess virtual reality training’s impact on student learning and skills development, and which rely on robust evaluation methods. The study’s primary purpose is to identify the extent to which immersive training can successfully develop students’ skills across different fields of education and the size of the effects encountered. The analysis presented here relies on 31 primary studies and more than 90 experiments. The results indicate that, on average, virtual reality training is more effective than traditional training in developing technical, practical, and socio-emotional skills. The results are particularly promising in fields related to health and safety, engineering, and technical education. The results also indicate that students who are exposed to virtual reality training are more efficient in using inputs and time and/or avoiding performance errors than students receiving traditional training.